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Razer Stargazer - веб-камера высокой четкости с функцией удаления фона и распознания лиц и жестов

Описание
Razer Stargazer в корне меняет работу с веб-камерой – это первое в своём роде устройство, которое подходит для создания качественного стримингового контента. Она устанавливает новые критерии захвата видео – 60 кадров в секунду с разрешением 720p, что является лучшим показателем по сравнению с лимитом 30 кадров в секунду у обычных веб-камер, а также даёт возможность снимать видео в высоком разрешении 1080p со скоростью 30 кадров в секунду. Razer Stargazer также имеет двунаправленный микрофон с функцией автоматического шумоподавления.

Оснащённая камерой Intel® RealSense™ SR300, Razer Stargazer обладает новейшими характеристиками, которые меняют взгляд на возможности веб-камеры массового пользования.

Функция удаления фона исключает потребность в полномасштабных зелёных экранах (хромакей), традиционно используемых стримерами. Благодаря технологии Intel RealSense, камера чувствует глубину и способна отделить передний план от заднего. Данная функция совместима с такими популярными программами для трансляции, как OBS, XSplit и Razer Cortex: Gamecaster.

Функция удаления фона открывает возможности не только для геймеров. Проведение видеоконференций в Skype с Personify позволит удалить или заменить фон. Камера также поддерживает FaceRig, QQ Video и ooVoo. 3D-сканирование лица и объектов будет работать легко и быстро, и пользователи без каких-либо специальных ухищрений смогут переносить реальные объекты в виртуальный мир в full-HD. Это очень перспективно для разработки игр, ведь теперь 3D-сканы можно быстро перенести прямо в рабочую среду движков для разработки – например, Unity.

Razer Stargazer также предлагает самую продвинутую систему распознавания лиц и жестов среди камер широкого пользования. Веб-камера способна отследить до 78 точек на лице и до 22 точек на каждой руке. Благодаря этому новшеству пользователи смогут работать с системой безопасности Windows Hello, которая посредством распознавания лица позволяет разблокировать компьютер, запускать приложения жестами и играть в игры, которые отслеживают выражения лиц и движения рук, как, например, Nevermind и Laserlife, — и это станет совершенно новым уровнем погружения.

Сверхвысокая частота кадровВеб-камера Razer Stargazer поддерживает разрешение, оптимизированное для высочайшей частоты кадров для нового поколения геймеров. При разрешении с частотой 60 кадров в секунду стримеры и их аудитория могут наслаждаться невероятно реалистичным качеством видеотрансляции игр. Razer Stargazer также имеет двунаправленный микрофон с функцией автоматического шумоподавления.

Динамическое удаление фонаУберите дорогую и занимающую много места установку с физическим экраном с зеленым фоном, для профессиональной трансляции вам достаточно веб-камеры Razer Stargazer. С помощью самой современной технологии измерения глубины вы можете удалить фон или полностью заменить его. Это предоставляет больше пространства для игры и обеспечивает вашим зрителям более увлекательный просмотр.
Трехмерное сканированиеСканируйте ваше лицо или любые предметы прямо в любимые игры*. Разработчики игр и 3D-дизайнеры также могут использовать веб-камеру в своей работе.
Распознавание лиц и жестовСегодня ежедневная работа с компьютером обеспечивает полный эффект присутствия. Теперь вы можете разблокировать экран компьютера, показав ему свое лицо, запускать приложения взмахом руки, играть в игры, поддерживающие использование жестов и открывать новые возможности сразу после подключения.
Совместимость с самыми популярными программами и сервисами видеотрансляцииRazer Stargazer поддерживает отраслевых лидеров вроде Open Broadcaster Software (OBS) и XSplit, что дает вам доступ к большому количеству мощных инструментов для создания красивого контента.
Веб-камера Razer Stargazer имеет сертификацию Windows HelloФункция биометрической аутентификации Windows Hello предоставляет самый быстрый и безопасный способ разблокировки устройств Windows.* Она не только распознает вас по лицу, отпечатку пальцев или дополнительному устройству, но и моментально допустит в систему с вежливым приветствием. Функцию можно использоваться для авторизации в приложениях и на веб-сайтах в браузере Microsoft Edge.*Для Windows Hello требуется специальное оборудование, в том числе устройство для считывания отпечатков пальцев, инфракрасный датчик с подсветкой или другие биометрические датчики и функциональные устройства.
Технические характеристики

Технические характеристики:

  • Захват видео со сверхвысокой частотой 60 кадров в секунду, оптимизированный для трансляции (макс. 720p)
  • Макс. захват HD-видео 1080p
  • Двунаправленный микрофон с автоматическим подавлением шумов
  • Динамическое удаление фона
  • Трехмерное сканирование
  • Распознавание лиц и жестов
  • Гибкий зажим для крепления на ноутбуки и мониторы настольных компьютеров
  • Возможность подключения USB 3.0
  • Только Windows 10

Размер и вес продукта:

  • Длина: 92 мм
  • Ширина: 128,6 мм
  • Высота: 28 мм
  • Вес: 194 г

Что в коробке:

  • Веб-камера высокой четкости Razer Stargazer с датчиком глубины и зажимом для крепления
  • Кабель USB 3.0
  • Важная информация об изделии

Системные требования*:

  • Процессор Intel® Core™ 6го поколения
  • ПК со свободным портом USB 3.0
  • 8 ГБ свободного места на диске
  • DirectX 9.0
  • Графический процессор Intel® HD
  • Windows® 10
  • Intel RealSense™ SDK R5 2015
  • Оперативная память 4 ГБ
  • Подключение к Интернету
*Для некоторых приложений могут потребоваться повышенные системные требования и дополнительное программное обеспечение.

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Razer Phone: 5 reasons you will want this crazy thing

Apparently there’s going to be a Razer Phone at some point in the near future, and you’re going to want to buy one. Today I’m going to run down five reasons why a person might want a Razer Phone paired with 5 reasons why the Razer Phone might not be the best purchase right out the gate. Negative factors in this adventure of a release are largely related to Razer’s relative lack of experience in this field. Positives have largely to do with Razer’s relative good standing in several fields, including laptop and peripheral manufacturing as well as established brand and community power.

1. It’ll be well built, but it’ll have a snake on it

Like the Razer Blade Stealth line, a Razer Phone won’t likely have any trouble with industrial design. It’ll be a well put together device, and its hardware will be quite reliable – especially if the folks at Nextbit are leading the charge.

But it’s also quite likely that any Razer Phone will have a big triple-headed snake logo on it. If Razer is to make a smartphone, they won’t likely begin by making a device like the Razer Blade Stealth. The Razer Blade Stealth is easily one of the best notebooks in the world today that doesn’t run MacOS – but it’s not made exclusively for gamers. According to news this week, Razer will soon have an IPO where they’ll raise money for development of a phone for their Hardcore Gamer base. That’s where they’ll start – and that could be good or bad, depending on the sort of person you are. SEE: list item #5 for more details.

2. It’ll act like an iPhone, but it’ll run Android

It should come as no surprise that Razer loves Apple – at least, when it comes to making accessories for their products. Recently they released their Hammerhead earbuds in two editions: one with Bluetooth, the other with a Lightning cable. They made their own Razer Mechanical Keyboard Case for the iPad Pro.

There’s nothing inherently bad about the first Razer Phone running Android – it is simply what can be expected to happen. But Razer will be tested in their ability to focus on an Android smartphone at the same time as they create accessories that focus on Apple’s mobile products. If they turn that accessory focus to the Razer Phone, they may also have solved list item #4.

3. It’ll work great at first, but Razer has no track record in Android updates

Razer is generally pretty good at keeping their PC software updated. They’re also very good at tapping the community for creative projects – like making unique color patterns and codes for their Chroma light-up keyboards. But Android support is different. With Android, they’ll be best served by keeping the OS as simple, vanilla, as Google Made it, as possible.

In this, on the Razer Phone, the company should use Motorola (VIA Lenovo)’s strategy in Android. Keep it super simple. Let the hardware do the work while the company provides the wallpapers and the fancy gaming apps, where applicable. NOTE: Razer did make the Razer Forge Android TV, but that device has a bit of a strange timeline that doesn’t really compare to the update schedule of an Android phone.

4. It’ll look great, but new companies rarely get 3rd-party accessory support

A relatively new company to this market – like OnePlus was a couple years ago – did well in bringing 3rd-party accessory makers onboard with their first devices. They did well in partnering with companies up front to get cases made that they’d assist in marketing themselves. That’s the sort of partnership Razer would have to make if they wanted that peripheral support for the Razer Phone.

It’s important to have 3rd-party companies making cases (and other accessories) for your phone. Ask Apple and Samsung. A sizable market for cases made JUST FOR APPLE PRODUCTS has been thriving over the past 10 years. The end user gets a variety of solutions to protect their expensive device, and Apple gets the benefit of having 3rd-party companies relying on the iPhone to survive. When you rely on a consumer product to survive in order to sell your own consumer product, you inevitably promote both products whenever you can.

If you’re the sort of smartphone user that uses a smartphone case to protect your device, you’re going to want choices. To get a variety of choices for the case you want, you’ll want 3rd-party companies to come in and battle for your dollar.

5. Razer Phone will be made for gamers, by gamers

This can be both good and bad – the fact that Razer is a brand that’s made “For gamers, By Gamers.” If we look to the Razer Blade Stealth for guidance, we see that Razer has a lot of potential in making products that aren’t made EXCLUSIVELY for gamers. That’d be a super good idea for a smartphone: a basically excellent all-round smartphone with some gaming-centered finesse at its heart.

But chances are it’ll still have a bright green snake on it. SEE: list item #1 for more details. If a gaming phone made by gamers for gamers like yourself is what you want to see, by all means move on to the next section in this article.

How this could work

Razer is taking the right steps – quite possibly the best steps – for creating a smartphone that’s a grand success. From the position they’re in right now, that is to say. A new company would need to go a different path, but this is an already-established company we’re talking about here.

With the knowhow of the crew at Nextbit, and partnerships with companies like Three, Razer has a fighting chance. They’ve got a lot of potential here – now they’ve got to let the snake strike true.

NOTE: The images you see above come from the talented Anthony Boyd, flip-flopped and modified by SlashGear with official Razer-made Razer wallpapers. Boyd creates large amounts of mockups of devices and makes them free to use by the masses, profiting then from advertisements on his site. Give him a tap or two and see if you can use his work for your next student project.

www.slashgear.com

Road to the Razer Phone: Nextbit Acquired

The most obvious step in what I believe is Razer’s path toward a gaming-centered smartphone is not its first: acquiring Nextbit. With this acquisition, Razer puts itself squarely in position to take a brand new position in the mobile phone universe. Not a position like Sony took with their gaming phone Xperia Play, and not a position like Samsung takes with a single app that links to games they suggest. Razer has the building blocks now to create a phone that’s radically unique.

Razer has made three seemingly unrelated acquisitions over the past couple of years. They acquired OUYA, a company that made a gaming console that garnered great interest from mobile game developers. They acquired THX, one of the most well-known brands in the world for audio quality assurance. They acquired Nextbit, a company that successfully designed, manufactured, and sold a genuinely great smartphone in the United States.

See our Nextbit Robin Review to see what this phone is all about. It’s made with soft-touch plastic on the outside, features a unique industrial design aesthetic, and has a cloud storage focus.

But the most important element here is the fact that Nextbit successfully released a smartphone in the United States. That’s no easy task, as companies like Xiaomi will attest to. Razer can benefit greatly from having the patents, design blueprints, and everything in-between design and release of a smartphone already in place.

Razer has a chain of RazerStore locations in Asia and has begun to expand into the United States. The first RazerStore in the United States is in San Francisco. While gaming-centric at the moment, having gone through the process of opening a store and keeping it running can go a long way. Especially if Razer wants to eventually go toe-to-toe with the likes of Apple and Microsoft.

With the wide range of electronics Razer has already tried its hand at, it’s only a matter of time before they try for the current most lucrative product in the world: the smartphone. Razer has all of the following services in place:

• Robust Web-based and Live Phone Support• Extensive Online Community• Online Store• 3rd Party Sales with retailers like Walmart and Target• 1 US-based retail location and potential for expansion

The acquisition of THX does not necessarily have a lot to do with the creation of a phone. Unless the company finds it important to tune the audio on the device to a precise place, in a way that looks particularly delicious to gamers. The same goes for OUYA – what does buying a mobile game development group like OUYA Publishing have to do with a phone?

If Razer wanted to make the ideal smartphone for gamers, they’d make certain they had a beefy collection of optimized games to launch with it. They’d potentially want the device to have some top-level sound branding, as well. Having already had massive amounts of success with gamer-aimed peripherals of several sorts over the past several years, they’ll likely do something similar to what they’ve done with their laptops.

The Razer Blade and Stealth lines have moved away from the in-your-face graphics and aesthetic of Razer’s past. Their most recent iterations show how Razer is able to find a sweet spot between made-for-all and over-the-top. With the Razer Phone, I have little doubt they’ll attempt something similar.

“The future doesn’t just arrive,” said Razer CEO Min-Liang Tan. “It’s built by people who choose to. Sharing this vision, we’re proud to welcome into the Razer family, one of the most exciting companies in the mobile space — Nextbit. As fellow first-movers, we look forward to working with the team to continue to disrupt the gaming and tech space.”

“Nextbit will operate as an independent division inside Razer, focused on unique mobile design and experiences,” said Nextbit’s Tom Moss. “To put it simply, we’ll be doing exactly what we’ve been doing all along, only bigger and better.”

When Nextbit releases their next smartphone, don’t be surprised if it comes with Razer apps onboard. If nothing else, this marks the beginning of Razer’s dive into the mobile gaming marketplace outside of Android TV. It’s a strange path to take, but Razer is a strange company.

BONUS NOTE: Razer also started a corporate ventures arm in September of 2016 which promotes startups. Startups in the vein of Internet of Things, robotics, virtual reality, augmented reality, e-sports, and of course gaming in general. According to TechCrunch, this also includes OUYA Publishing and OSVR. This could also play in to the company’s growth plan which would include a potential Razer Phone as part of the overarching expansion.

www.slashgear.com

Upcoming Razer phone camera samples surfaces ahead of official launch

It appears Razer is finally cranking up the hype game of its upcoming Smartphone. After revealing a prototype of its upcoming smartphone, Razer CEO Min Lian has now dropped a couple of teasers on what its fans can really expect from its upcoming smartphone. These teasers are not images exposing the phone, but the alleged output/ samples of the upcoming razer phone camera.

Razer’s CEO Lain recently in his Instagram handle shared some random test photos of what he referred to as a camera without the hashtag #nofilter.We all know Razer is not into making dedicated cameras, so this teaser clearly hints at its upcoming Smartphone.Below are some of the images by CEO Lian;

It’s hard to tell much from these images, but we are quite sure all the company wants to pass across is that the upcoming phone can capture great photos no matter the lighting conditions. We presently don’t know much about what the upcoming Razer phone holds in the specs department, but we are sure it could be a Bezel-free phone dedicated to gamers, and given that dual camera has now become the standard for almost every major smartphone manufacturer, it won’t be out of place seeing such setup on the upcoming phone.

Razer is still lips sealed on the possible specs and release date, but we hope to see more details about the upcoming Razer phone before it is officially announced. Keep a date.

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A graduate Dental Technologist, Android phones lover and a tech writer with focus on Mobile/ Hand held devices.You can interact with me on my Social Media accounts.

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